Design of Haptic Interface for Brickout Game

Title
Design of Haptic Interface for Brickout Game
Authors
박완주김래현조현철박세형
Keywords
Haptic interface; Brickout game; Dial knob; Tactile feedback
Issue Date
2009-11
Publisher
Haptic Audio-Visual Environment and Games
Abstract
This paper introduces a haptic interface for brick games. Conventionally the user uses mouse or keyboard to play the brick game. However, these input devices do not provide intuitive interface and any tactile feedback to the user. We use a haptic dial to add tactile feedback to enhance game effects in addition to visual and sound effects. The user changes the position of the paddle by spinning the dial knob and feels various tactile feedbacks according to the game context. Tactile feedbacks include friction, jog dial, barrier, detent, and a combination of these effects which are different in torque and frequency along the rotational path. These effects are used as either penalties or useful tools. The proposed haptic dial interface makes the game more fun and gives a very intuitive interface.
URI
http://pubs.kist.re.kr/handle/201004/36510
Appears in Collections:
KIST Publication > Conference Paper
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