Collaborative Tele-Haptic Application and Its Experiments
- Collaborative Tele-Haptic Application and Its Experiments
- Qonita M. Shahab; 마리아; 권용무
- 협업; 햅틱; 가상공간
- Issue Date
- Advanced in Haptics
- , 637-648
- We have implemented an application for CVE based on VR systems and simulation of
physics law. The system allows reconfiguration of the simulation elements so that users can
see the effects of the different configurations. The network support enables users from
different places to work together when interacting with the simulation, and see each other's
From our series of testing of the application over different networks and environments, we
can conclude that the use of haptics functionality (force-feedback device) is useful for users
to feel each other's presence. It also helps collaboration to be performed more effectively (no
time wasted). However, network delays caused problems on the haptics smoothness. In the
future, we will update our algorithm by studying the possible solutions like indicated by
Glencross et al. (Glencross, M., Jay, C., Feasel, J., Kohli, L., Whitton, M. 2007).
We also conclude that the use of tracker-type input device like SPIDAR is more intuitive for
a task where users are faced with a set of objects to select and manipulate. From the display
view of point, immersive display environment is more suitable for simulation of dealing
with object manipulation that requires force and weight feeling, compared to nonimmersive
display environment such as PC.
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