Tangible Sports based on Integration of Virtual World and Real World
- Tangible Sports based on Integration of Virtual World and Real World
- 러스디; 이창현; 김종필; 권용무
- 가상세계; 실감스포츠; sensory effect
- Issue Date
- IEEE VR 2010
- This demonstration is about experiencing live baseball match more than watching directly in real stadium. We use virtual
world as main environment for watching live baseball match. In this virtual world, we provide 3D stadium and video
streaming of live baseball match to the user.
- Appears in Collections:
- KIST Publication > ETC
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