Talon Metaphor: Grasp and Release Method for Virtual Reality

Title
Talon Metaphor: Grasp and Release Method for Virtual Reality
Authors
박정민김유식
Keywords
Virtual Reality; Virtual Grasp; Bare-hand interaction
Issue Date
2018-07
Publisher
HCI International
Abstract
Abstract. In this paper, we present a novel grasp and release method for direct manipulation in virtual reality. We develop a new grasp method in complemen-tary to the proposed release method. Data gloves and smart sensors may achieve high accuracy and speed but users are prone to fatigue after a long use and devices can be expensive. Therefore, we focus our study to develop an algorithm to re-duce fatigue and costs of the virtual system. We track the real hands using a depth camera and determine grasp and release states using virtual rays. Without wear-ing any devices, users are able to grasp and release a virtual object quickly and precisely. Just as eagles use their talons to catch prey, finite virtual rays from the finger tips are used to determine the grasp and release states. We present that our method improves on grasp time, release time and release translational error based on grasp and release tasks. In contrast to the natural interaction metaphor, meas-ured grasp time, release time and the release translational error for our method do not depend on the object types and sizes.
URI
http://pubs.kist.re.kr/handle/201004/67903
Appears in Collections:
KIST Publication > Conference Paper
Files in This Item:
There are no files associated with this item.
Export
RIS (EndNote)
XLS (Excel)
XML


qrcode

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.

BROWSE