Whole-Body Motion Imitation using Human Modeling
- Title
- Whole-Body Motion Imitation using Human Modeling
- Authors
- 김승수; 김창환; 유범재
- Keywords
- human motion; humanoid robot; dance; imitation; ZMP
- Issue Date
- 2009-02
- Publisher
- the 2008 IEEE International Conference on Robotics and Biomimetics
- Citation
- , 596-601
- Abstract
- The purpose of this study is to develop a methodology
that enables a humanoid robot to imitate a whole body
motion of a human. In the communication and interaction
with a human being with motions and gestures, a humanoid
robot needs not only to look like a human but to behave as
a human does to make sure the meanings of motions and
gestures. To act like a human, the humanoid robot has to
imitate the kinematical and dynamical movement of human.
For this, a methodology for a humanoid robot to imitate human
whole body motions, is presented. Human motions are acquired
from a motion capture system. The proposed methodology first
converts the captured motions into the motions for a humanoid
robot considering kinematical differences between human and
robot. In addition, the methodology proposes a simplified human
model to analyze a human ZMP trajectory using an optimization
scheme. The methodology computes a stable ZMP trajectory for
the humanoid robot based the ZMP trajectory of this simplified
human model. From the computed ZMP trajectory, the whole
body motion for the humanoid robot is generated through this
off-line process. A human whole body motion, a dancing motion,
is converted to examine the developed methodology.
- URI
- https://pubs.kist.re.kr/handle/201004/36557
- Appears in Collections:
- KIST Publication > Conference Paper
- Files in This Item:
There are no files associated with this item.
- Export
- RIS (EndNote)
- XLS (Excel)
- XML
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.