Controllable simulation of particle system
- Authors
- Rusdi, Syamsuddin M.; Kim, J.
- Issue Date
- 2011-09
- Publisher
- ISVC
- Citation
- 7th International Symposium on Visual Computing, ISVC 2011, pp.715 - 724
- Abstract
- We describe a method to control a motion of particles during physically based simulation. Specifically we design force fields which drive particles so as to shape a human figure. We define attraction, steering and repulsion force fields to achieve a target shape and avoid obstacles. We use key frames of a skeleton of a human figure as a target shape and distribute attraction points over the target shape as a reference to attract the particles. Compared to previous control techniques, our method is fast enough to run in real time and shows a stable behavior of particles not sacrificing plausible simulation. Since our approach is suitable for real time applications, a user can interact with particles or obstacles in a physically satisfiable manner during the simulation. ? 2011 Springer-Verlag.
- ISSN
- 0302-9743
- URI
- https://pubs.kist.re.kr/handle/201004/80446
- DOI
- 10.1007/978-3-642-24031-7_71
- Appears in Collections:
- KIST Conference Paper > 2011
- Files in This Item:
There are no files associated with this item.
- Export
- RIS (EndNote)
- XLS (Excel)
- XML
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.