Browsing byAuthorKim, L.

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Showing results 1 to 13 of 13

Issue DateTitleAuthor(s)
2008-11A ranking algorithm for user-generated video contents based on social activitiesWiyartanti, L.; Han, Y.-S.; Kim, L.
2011-07A smart movie recommendation systemKo, S.-K.; Choi, S.-M.; Eom, H.-S.; Cha, J.-W.; Cho, H.; Kim, L.; Han, Y.-S.
2021-10-18Anti-Heartbeat-Evoked Potentials Performance in Event-Related Potentials-Based Mental Workload AssessmentPark, S.; Ha, J.; Kim, L.
2012-10Carving mesh with deformation for soft tissue removal simulationKim, Y.; Lee, S.; Roy, F.; Lee, D.; Kim, L.; Park, S.
2005-06Dental Training System using Multi-modal InterfaceKim, L.; Hwang, Y.; Park, S.H.; Ha, S.
2018-06Design of a mandibular advancement device for patients with partial denturesPark, S.-M.; Park, S.; Chio, H.; Kim, L.; Lee, S.H.; Noh, G.
2021-10Design process of patient-specific osteosynthesis plates using topology optimizationPark, S.-M.; Park, S.; Park, J.; Choi, M.; Kim, L.; Noh, G.
2013E-CORE (Embodied COgnitive REhabilitation): A cognitive rehabilitation system using tangible tabletop interfaceJung, J.; Kim, L.; Park, S.; Kwon, G.H.
2021-10EEG response to game-craving according to personal preference for gamesHa, J.; Park, W.; Park, S.I.; Im, C.-H.; Kim, L.
2010-05Evenly distributing combinatorial tasks in a peer-to-peer systemJuasiripukdee, P.; Kim, S.; Kim, L.
2009-11Finding similar music artists for recommendationWiyartanti, L.; Kim, L.
2014-01Motor rehabilitation based on brain machine interface and Microsoft KinectLee, C.; Park, H.; Kim, J.; Kim, B.; Kim, L.; Kwon, G.H.
2009-08Virtual prototyping enhanced by a haptic interfaceHa, S.; Kim, L.; Park, S.; Jun, C.; Rho, H.

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