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dc.contributor.authorMayangsari, Maria Niken-
dc.contributor.authorKwon, Yong-Moo-
dc.date.accessioned2024-01-19T12:39:19Z-
dc.date.available2024-01-19T12:39:19Z-
dc.date.created2022-03-07-
dc.date.issued2010-
dc.identifier.urihttps://pubs.kist.re.kr/handle/201004/115753-
dc.description.abstractThis paper presents comparative study on network collaboration performance in different immersion. Especially, the relationship between user collaboration performance and degree of immersion provided by the system is addressed and compared based on several experiments. The user tests on Our system include several cases: 1) Comparison between non-haptics and haptics collaborative interaction over LAN, 2) Comparison between non-haptics and haptics collaborative interaction over Internet, and 3) Analysis of collaborative interaction between non-immersive and immersive display environments.-
dc.languageEnglish-
dc.publisherSPRINGER-
dc.titleStudy on Collaborative Object Manipulation in Virtual Environment-
dc.typeConference-
dc.identifier.doi10.1007/978-1-4419-1719-5_15-
dc.description.journalClass1-
dc.identifier.bibliographicCitationKorea e-Science All Hands Meeting 2008, pp.147 - 157-
dc.citation.titleKorea e-Science All Hands Meeting 2008-
dc.citation.startPage147-
dc.citation.endPage157-
dc.citation.conferencePlaceUS-
dc.citation.conferencePlaceKorea Inst Sci & Technol Informat, Daejeon, SOUTH KOREA-
dc.citation.conferenceDate2008-09-08-
dc.relation.isPartOfFUTURE APPLICATION AND MIDDLEWARE TECHNOLOGY ON E-SCIENCE-
dc.identifier.wosid000273429400015-
dc.identifier.scopusid2-s2.0-84892258505-
dc.type.docTypeProceedings Paper-
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KIST Conference Paper > 2010
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