Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Shin, Suchul | - |
dc.contributor.author | Yoo, Byounghyun | - |
dc.contributor.author | Han, Soonhung | - |
dc.date.accessioned | 2024-01-20T09:34:06Z | - |
dc.date.available | 2024-01-20T09:34:06Z | - |
dc.date.created | 2021-09-05 | - |
dc.date.issued | 2014-06 | - |
dc.identifier.issn | 0942-4962 | - |
dc.identifier.uri | https://pubs.kist.re.kr/handle/201004/126746 | - |
dc.description.abstract | Motion effects are the most important physical effects of commercial feature films in the latest cinemas equipped with multi-sensory-effect systems known as 4DX theaters. This paper presents a framework for automatically generating motion effects from a video. We propose a seven-step motion-effect production pipeline based on the concept of structure from motion. In particular, we present the total-variation-based adaptive noise reduction method to remove acceleration noise and introduce methods to estimate the gravity direction from an image. The proposed framework is validated by prototype application to a synthetic video, a commercial feature film, a ride film, and three point-of-view (POV) footages. | - |
dc.language | English | - |
dc.publisher | SPRINGER | - |
dc.subject | ACCELERATION | - |
dc.subject | ALGORITHMS | - |
dc.subject | SIMULATOR | - |
dc.subject | VELOCITY | - |
dc.subject | POSITION | - |
dc.title | A framework for automatic creation of motion effects from theatrical motion pictures | - |
dc.type | Article | - |
dc.identifier.doi | 10.1007/s00530-013-0322-4 | - |
dc.description.journalClass | 1 | - |
dc.identifier.bibliographicCitation | MULTIMEDIA SYSTEMS, v.20, no.3, pp.327 - 346 | - |
dc.citation.title | MULTIMEDIA SYSTEMS | - |
dc.citation.volume | 20 | - |
dc.citation.number | 3 | - |
dc.citation.startPage | 327 | - |
dc.citation.endPage | 346 | - |
dc.description.journalRegisteredClass | scie | - |
dc.description.journalRegisteredClass | scopus | - |
dc.identifier.wosid | 000336395500004 | - |
dc.identifier.scopusid | 2-s2.0-84901585290 | - |
dc.relation.journalWebOfScienceCategory | Computer Science, Information Systems | - |
dc.relation.journalWebOfScienceCategory | Computer Science, Theory & Methods | - |
dc.relation.journalResearchArea | Computer Science | - |
dc.type.docType | Article | - |
dc.subject.keywordPlus | ACCELERATION | - |
dc.subject.keywordPlus | ALGORITHMS | - |
dc.subject.keywordPlus | SIMULATOR | - |
dc.subject.keywordPlus | VELOCITY | - |
dc.subject.keywordPlus | POSITION | - |
dc.subject.keywordAuthor | Motion effect | - |
dc.subject.keywordAuthor | Physical effect | - |
dc.subject.keywordAuthor | Multimedia | - |
dc.subject.keywordAuthor | Theater experience | - |
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