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dc.contributor.authorShin, Suchul-
dc.contributor.authorYoo, Byounghyun-
dc.contributor.authorHan, Soonhung-
dc.date.accessioned2024-01-20T09:34:06Z-
dc.date.available2024-01-20T09:34:06Z-
dc.date.created2021-09-05-
dc.date.issued2014-06-
dc.identifier.issn0942-4962-
dc.identifier.urihttps://pubs.kist.re.kr/handle/201004/126746-
dc.description.abstractMotion effects are the most important physical effects of commercial feature films in the latest cinemas equipped with multi-sensory-effect systems known as 4DX theaters. This paper presents a framework for automatically generating motion effects from a video. We propose a seven-step motion-effect production pipeline based on the concept of structure from motion. In particular, we present the total-variation-based adaptive noise reduction method to remove acceleration noise and introduce methods to estimate the gravity direction from an image. The proposed framework is validated by prototype application to a synthetic video, a commercial feature film, a ride film, and three point-of-view (POV) footages.-
dc.languageEnglish-
dc.publisherSPRINGER-
dc.subjectACCELERATION-
dc.subjectALGORITHMS-
dc.subjectSIMULATOR-
dc.subjectVELOCITY-
dc.subjectPOSITION-
dc.titleA framework for automatic creation of motion effects from theatrical motion pictures-
dc.typeArticle-
dc.identifier.doi10.1007/s00530-013-0322-4-
dc.description.journalClass1-
dc.identifier.bibliographicCitationMULTIMEDIA SYSTEMS, v.20, no.3, pp.327 - 346-
dc.citation.titleMULTIMEDIA SYSTEMS-
dc.citation.volume20-
dc.citation.number3-
dc.citation.startPage327-
dc.citation.endPage346-
dc.description.journalRegisteredClassscie-
dc.description.journalRegisteredClassscopus-
dc.identifier.wosid000336395500004-
dc.identifier.scopusid2-s2.0-84901585290-
dc.relation.journalWebOfScienceCategoryComputer Science, Information Systems-
dc.relation.journalWebOfScienceCategoryComputer Science, Theory & Methods-
dc.relation.journalResearchAreaComputer Science-
dc.type.docTypeArticle-
dc.subject.keywordPlusACCELERATION-
dc.subject.keywordPlusALGORITHMS-
dc.subject.keywordPlusSIMULATOR-
dc.subject.keywordPlusVELOCITY-
dc.subject.keywordPlusPOSITION-
dc.subject.keywordAuthorMotion effect-
dc.subject.keywordAuthorPhysical effect-
dc.subject.keywordAuthorMultimedia-
dc.subject.keywordAuthorTheater experience-
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KIST Article > 2014
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