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dc.contributor.authorKim, L-
dc.contributor.authorPark, SH-
dc.date.accessioned2024-01-21T03:40:02Z-
dc.date.available2024-01-21T03:40:02Z-
dc.date.created2021-09-02-
dc.date.issued2006-02-
dc.identifier.issn0178-2789-
dc.identifier.urihttps://pubs.kist.re.kr/handle/201004/135795-
dc.description.abstractWe present haptic simulation and volume modeling techniques for a virtual dental training system. The system allows dental students to learn dental procedures and master their skills with realistic tactual feelings. It supports various dental procedures, such as dental probing, to diagnose carious lesions, drilling operation for cavity preparation, and filling the prepared cavities with amalgam. The system requires fast and stable haptic rendering and volume modeling techniques working on the virtual tooth. Collision detection and force computation are implemented on an offset surface in volumetric representation to simulate reasonable physical interactions between dental tools with a certain volume and the teeth model. To avoid discrete haptic feeling due to the gap between the fast haptic process (1 KHz) and much slower visual update frequency (30 Hz) during drilling and filling the cavities, we employed an intermediate implicit surface to be animated between the original and target surfaces. The volumetric teeth model is converted into a geometric model by an adaptive polygonization method to maintain sharp features in every visual frame. Volumetric material properties are represented by stiffness and color values to simulate the resistance and texture information depending on anatomical tissues. Finally, we made a dental workbench to register sensory modalities like visual, auditory and haptic sensation.-
dc.languageEnglish-
dc.publisherSPRINGER-
dc.titleHaptic interaction and volume modeling techniques for realistic dental simulation-
dc.typeArticle-
dc.identifier.doi10.1007/s00371-006-0369-8-
dc.description.journalClass1-
dc.identifier.bibliographicCitationVISUAL COMPUTER, v.22, no.2, pp.90 - 98-
dc.citation.titleVISUAL COMPUTER-
dc.citation.volume22-
dc.citation.number2-
dc.citation.startPage90-
dc.citation.endPage98-
dc.description.journalRegisteredClassscie-
dc.description.journalRegisteredClassscopus-
dc.identifier.wosid000235751200004-
dc.identifier.scopusid2-s2.0-33644697876-
dc.relation.journalWebOfScienceCategoryComputer Science, Software Engineering-
dc.relation.journalResearchAreaComputer Science-
dc.type.docTypeArticle; Proceedings Paper-
dc.subject.keywordAuthordental simulation-
dc.subject.keywordAuthorhaptic interaction-
dc.subject.keywordAuthorvolumetric implicit surface-
dc.subject.keywordAuthordental workbench-
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KIST Article > 2006
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