3D modeling and adaptation for virtual heritage system

Authors
Le, MTKim, HKKwon, YM
Issue Date
2005-12
Publisher
SPRINGER-VERLAG BERLIN
Citation
ADVANCES IN VISUAL COMPUTING, PROCEEDINGS, v.3804, pp.579 - 586
Abstract
Recently, virtual heritage has emerged as a promising technology for conservation, preservation, and interpretation of our culture and natural history. We implemented a virtual heritage system with real data acquisition and a MPEG-21 based graphics adaptation architecture for transmitting adapted 3D contents to multiple target devices. Our system consists of 3D modeling tools, 3D content authoring tools, 3D database system and 3D graphics adaptation system. In this paper, we provide a overview of our system, including our approach in 3D modeling, a web-based interactive presentation over network and proposed a graphics adaptation system within MPEG-21 framework for transmitting adapted 3D contents to multiple target devices with different user preferences.
Keywords
3d modeling; adaptation; virtual heritage
ISSN
0302-9743
URI
https://pubs.kist.re.kr/handle/201004/135941
Appears in Collections:
KIST Article > 2005
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