Generation of binary holograms for deep scenes captured with a camera and a depth sensor

Authors
Leportier, ThibaultPark, Min-Chul
Issue Date
2017-01
Publisher
SPIE-SOC PHOTO-OPTICAL INSTRUMENTATION ENGINEERS
Citation
OPTICAL ENGINEERING, v.56, no.1
Abstract
This work presents binary hologram generation from images of a real object acquired from a Kinect sensor. Since hologram calculation from a point-cloud or polygon model presents a heavy computational burden, we adopted a depth-layer approach to generate the holograms. This method enables us to obtain holographic data of large scenes quickly. Our investigations focus on the performance of different methods, iterative and noniterative, to convert complex holograms into binary format. Comparisons were performed to examine the reconstruction of the binary holograms at different depths. We also propose to modify the direct binary search algorithm to take into account several reference image planes. Then, deep scenes featuring multiple planes of interest can be reconstructed with better efficiency. (C) The Authors. Published by SPIE under a Creative Commons Attribution 3.0 Unported License. Distribution or reproduction of this work in whole or in part requires full attribution of the original publication, including its DOI.
Keywords
FRESNEL HOLOGRAM; ALGORITHM; FRESNEL HOLOGRAM; ALGORITHM; digital holography; binary hologram; direct binary search; bidirectional error diffusion
ISSN
0091-3286
URI
https://pubs.kist.re.kr/handle/201004/123295
DOI
10.1117/1.OE.56.1.013107
Appears in Collections:
KIST Article > 2017
Files in This Item:
There are no files associated with this item.
Export
RIS (EndNote)
XLS (Excel)
XML

qrcode

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.

BROWSE