Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | 이창현 | - |
dc.contributor.author | 권용무 | - |
dc.date.accessioned | 2024-01-20T19:03:21Z | - |
dc.date.available | 2024-01-20T19:03:21Z | - |
dc.date.created | 2022-01-10 | - |
dc.date.issued | 2010-06 | - |
dc.identifier.issn | 1975-874X | - |
dc.identifier.uri | https://pubs.kist.re.kr/handle/201004/131352 | - |
dc.title | Tangible Baseball Cheering Technology using Twitter Service | - |
dc.title.alternative | 트위터 서비스를 이용한 실감 야구응원 기술 | - |
dc.type | Article | - |
dc.description.journalClass | 3 | - |
dc.identifier.bibliographicCitation | 한국문화콘텐츠기술학회논문지, v.5, no.1, pp.30 - 36 | - |
dc.citation.title | 한국문화콘텐츠기술학회논문지 | - |
dc.citation.volume | 5 | - |
dc.citation.number | 1 | - |
dc.citation.startPage | 30 | - |
dc.citation.endPage | 36 | - |
dc.subject.keywordAuthor | 소시얼 미디어 | - |
dc.subject.keywordAuthor | 트위터 | - |
dc.subject.keywordAuthor | 실감 야구 응원 | - |
dc.subject.keywordAuthor | virtual world | - |
dc.subject.keywordAuthor | network delay compensation | - |
dc.subject.keywordAuthor | co-experience | - |
dc.subject.keywordAuthor | second life | - |
dc.subject.keywordAuthor | collaborative cheering | - |
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