A Triangulation-Invariant Method for Anisotropic Geodesic Map Computation on Surface Meshes

Authors
Yoo, Sang WookSeong, Joon-KyungSung, Min-HyukShin, Sung YongCohen, Elaine
Issue Date
2012-10
Publisher
IEEE COMPUTER SOC
Citation
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.18, no.10, pp.1664 - 1677
Abstract
This paper addresses the problem of computing the geodesic distance map from a given set of source vertices to all other vertices on a surface mesh using an anisotropic distance metric. Formulating this problem as an equivalent control theoretic problem with Hamilton-Jacobi-Bellman partial differential equations, we present a framework for computing an anisotropic geodesic map using a curvature-based speed function. An ordered upwind method (OUM)-based solver for these equations is available for unstructured planar meshes. We adopt this OUM-based solver for surface meshes and present a triangulation-invariant method for the solver. Our basic idea is to explore proximity among the vertices on a surface while locally following the characteristic direction at each vertex. We also propose two speed functions based on classical curvature tensors and show that the resulting anisotropic geodesic maps reflect surface geometry well through several experiments, including isocontour generation, offset curve computation, medial axis extraction, and ridge/valley curve extraction. Our approach facilitates surface analysis and processing by defining speed functions in an application-dependent manner.
Keywords
HAMILTON-JACOBI EQUATIONS; EFFICIENT ALGORITHMS; HAMILTON-JACOBI EQUATIONS; EFFICIENT ALGORITHMS; Geodesic; anisotropy; surface mesh; Hamilton-Jacobi-Bellman; curvature minimization; curvature variation minimization; shape analysis
ISSN
1077-2626
URI
https://pubs.kist.re.kr/handle/201004/128822
DOI
10.1109/TVCG.2012.29
Appears in Collections:
KIST Article > 2012
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